SENTIENCE SIMULATOR
CAN YOU TEACH A MACHINE TO THINK?
MODEL KY-13N
YOU ARE
THE ARCHITECT
MIND POWER
04%
SIMULATION YEAR
1972
RULE-BASED AI
THE MINDLEVEL 0 OF 6
WHAT IT CAN DONOTHING YET
ROUND 1
TEACH IT TO SPOT ORDER
A code will appear below. Tell the machine what kind of code it is. Get five right and watch the mind evolve.
- 1Press the large START button.
- 2Look at the code that appears.
- 3Press the coloured button that describes it.
WAITING TO START
--
Your first code will appear here.
WHEN A CODE APPEARS, WHAT IS IT?
Click a button or press 1, 2 or 3 on your keyboard.
- RIGHT
- 00
- WRONG
- 00
- SECONDS
- 70.0
GAME 000